Mutant Vehicle Owner’s Handbook

REVISED 08/14/2018 – Final

2018 MV Owners Handbook

 

TABLE OF CONTENTS

INTRODUCTION   4
THE HANDBOOK IS REQUIRED READING! 4
YOUR MUTANT VEHICLE INVITE LETTER   4
GETTING A LICENSE IS NOT GUARANTEED   4
VEHICLE PASSES   6
WORK ACCESS PASSES (EARLY ADMISSION) 6
VEHICLE INSPECTION AT THE DMV   9
LOCATION   9
DMV HOURS OF OPERATION FOR MUTANT VEHICLES   10
The DMV has new hours for 2018  10
DAYTIME INSPECTION REQUIRED FOR ALL VEHICLES   10
NIGHT LICENSING   10
NIGHT INSPECTION   11
NO EMERGENCY VEHICLE LOOK-ALIKES   11
LICENSE STICKERS   11
MUTANT VEHICLE CHECKLIST  11
LARGE VEHICLES (PLAYA ONLY) 12
FLAME EFFECT INSPECTION   12
LASER INSPECTION   12
OPERATING YOUR VEHICLE IN BLACK ROCK CITY   12
DON’T SAY WE DIDN’T WARN YOU! 12
ON-PLAYA OPERATING POLICIES   13
NO DRIVING AREAS   14
DRIVING AT THE EVENT WITHOUT DMV LICENSE   15
SOUND POLICY   16
DANCE MUSIC ZONE (DMZ): LEVEL 3 SOUND MUTANT VEHICLE PARKING   16
YOUR VEHICLE AND THE COMMUNITY   17
Private Parties / Thank You Cruises  18
BAIT (BURN AREA IMPRECISE TRANSIT) 18
SCHEDULE   19
SERVING FOOD OR ALCOHOL  20
SAFETY RULES (UPDATED FOR 2018) 20
BOARDING SAFETY   20
TRAILER SAFETY   20
FUEL SAFETY   21
WALKERS / SPOTTERS REQUIRED FOR VEHICLES WITH LIMITED VISIBILITY   21
WALKER REQUIREMENTS   22
MUTANT VEHICLE PERIMETER GUIDELINES DURING BURNS   22
HOW TO FIND YOUR MV’S PACE LINE   23
DURING THE BURN — FIRE WARNING   23

 

INTRODUCTION

THE HANDBOOK IS REQUIRED READING!

This is the 2018 edition of the Mutant Vehicle Owner’s Handbook, the official Guide for bringing your Mutant Vehicle to Burning Man.  The Handbook is REQUIRED READING for all Mutant Vehicle owners.

This Handbook outlines important information every Mutant Vehicle owner needs to know and understand.  We will be updating this online version of the Handbook between now until 2 weeks prior to the event.  When the final version of the Handbook is published we will ask you to download and bring either a printed or electronic copy of the Handbook with you and your vehicle to Burning Man for reference.

YOUR MUTANT VEHICLE INVITE LETTER

You should have received your Mutant Vehicle Invite email with your name, the vehicle name and vehicle registration number. If you are towing your Mutant Vehicle you will need this letter to get your vehicle through the Gate and to start your on-site registration process.

Do NOT forget your Mutant Vehicle Invite email.  We suggest printing out your letter and storing it with your Burning Man ticket!

If you do not have a copy of your Mutant Vehicle Invite email, please contact the DMV immediately at dmv@burningman.org.

GETTING A LICENSE IS NOT GUARANTEED

Receiving an invite to bring your vehicle to the playa does not mean you are guaranteed a license.  Many vehicles are given the benefit of the doubt based on their description and design image and are invited for inspection, but that does not mean they will pass the final review. Actual licenses are granted in Black Rock City if, and ONLY if, you pass the on-playa inspection.

It is up to you to be sure that the vehicle you bring for inspection is a well-executed representation of the intent you described in your application.

[Avoid this mistake]

VEHICLE PASSES

All vehicles driven (as opposed to those on trailers or towed) into Black Rock City require a “Vehicle Pass”. The goal of the Vehicle Pass system is to incentivize participants to reduce the number of vehicles entering BRC by increasing the number of participants per vehicle.

Vehicles on trailers and those being towed into the event (e.g. Mutant and/or Disabled Persons Vehicles) do not need to have a Vehicle Pass as long as one has been purchased for the tow vehicle. However, if you are driving your Mutant or Disabled Persons Vehicle into Black Rock City, then it must have a Vehicle Pass.

If you do not already have a Vehicle Pass, they can be purchased via the OMG Sale that begins on August 1st, 2018.  You do not need to purchase a ticket at the OMG sale to purchase a Vehicle Pass.

Please see http://tickets.burningman.org for more information on the OMG Sale.

WORK ACCESS PASSES (EARLY ADMISSION)

If you requested Work Access Passes (WAPs) for assembling your Mutant Vehicle on-playa in your original Mutant Vehicle application, you should have received a confirmation email from the DMV noting whether you were granted EAs, how many, and for what day.

Please note: You may not have received as many WAPs as you requested, and they may be for different dates than you requested. Everyone permitted to enter BRC before the official start of the event at 12:01 AM on Sunday, August  26th MUST be working on their project(s), so your request may have been adjusted with that in mind.

Please also note the WAP confirmation email from us is NOT your official Work Access Pass. The actual barcode passes will be sent separately from Burning Man, no later than the second week of August. The DMV will send an email notification to all WAP recipients once all of the final WAPs have been sent out.

You will receive one uniquely-coded pass for each person allowed.  You may distribute these within your group as you see fit, but you, as the registered Mutant Vehicle owner, are responsible for the conduct of any and all people admitted with your WAPs. Do NOT duplicate them or give them to other groups.

NOTE: The Black Rock City Gate officially opens at 12:01 AM on Sunday August 26th. You will NOT be admitted to the city before that time unless you have a valid WAP barcode. The Burning Man Event officially starts at 6:00 PM, Sunday, August 26th.

If you have a WAP, do not show up at the gate before the date listed on the pass or you will be turned away.

Note that you must have a valid Work Access Pass as well as a valid Burning Man paper ticket for every person in your vehicle when you come to the gate.  If you have had your ticket held in WILL CALL you can pick it up before you reach the gate..

WAPs are good from the date listed forward (for example: if you have a WAP dated for Tuesday, August 21st, it is good from that Tuesday or any date after that prior to the gate opening).

WHERE TO CAMP FOR EARLY ARRIVALS THAT ARE NOT PLACED

If you have Work Access Passes but are not with a placed camp, you may ONLY camp between (G Street) & (L Street) outside of the blue flags prior to Gate Opening at 12:01 AM on Sunday, August 26th..

Some of these plots are so large that they may appear unclaimed and available, when they actually are not. When you arrive, be sure to camp outside the blue flagged zones to avoid encroaching on reserved zones and then having to relocate your camp. Find space only for those physically present – not for friends arriving after the Gate opens. Holding space for anyone not present or without their own WAP is an abuse of your own access.

NO MUTANT VEHICLE CRUISING BEFORE EVENT OPENS

While the DMV will begin operation at 11:00 AM on Saturday, August 25th for participants with Work Access Passes, no driving is allowed prior to the EVENT START on Sunday other than driving to and from the DMV (with your DMV invite letter on board) for the licensing process.  The BLM is adamant that there is no general cruising allowed until 6:00 PM Sunday, August 26th.

A REMINDER FROM THE DMV & PLACEMENT TEAMS:

Work Access Passes (WAPs) are intended for your Mutant Vehicle assembly crew and/or Camp infrastructure team. They are meant to be used to build your Mutant Vehicle and set up camp. They are *not* meant to be used to carpool or rideshare. They are *not* meant to be used for financial gain.

Burning Man has already had instances where folks were selling Work Access Passes. When we find these instances, and we probably find more than you expect, THE ENTIRE CAMP OR MUTANT VEHICLE TEAM HAS THEIR EARLY ADMISSION PASSES VOIDED. This also means that ANY PLACEMENT FOR THAT TEAM WILL BE CANCELLED as well, because you will not be able to arrive early enough to claim the spot.

VEHICLE INSPECTION AT THE DMV

LOCATION

(not to scale)

The DMV inspection area is located on the open playa approximately 100 feet from the corner of the Esplanade and the 1:00 side of the Center Camp Keyhole. When you arrive at the inspection area, a Greeter will meet you and direct you into an inspection lane.

Bring your vehicle to the DMV when it is 100% READY to be inspected, not “almost done”. This includes Mutation, Lights, Flame Effects, Walkers, etc. Due to the large number of vehicles we need to inspect, the DMV does not have the time to review vehicles twice. The DMV will not be offering a “second chance” to go back to your camp to make changes or additions if your vehicle is not complete when you show up for your inspection.

DMV HOURS OF OPERATION FOR MUTANT VEHICLES

The DMV has new hours for 2018

SATURDAY, 08/25                                                                                            1:00 pm  – 11:30 pm
SUNDAY,  08/26                                                                                                1:00 pm  – 11:30 pm
—————————————————————————————————————————-
MONDAY,  08/27                                                                                               1:00 pm  – 10:30 pm
TUESDAY,  08/28                                                                                              1:00 pm  – 10:30 pm
WEDNESDAY,  08/29                                                                                       1:00 pm  – 10:30 pm
—————————————————————————————————————————-
THURSDAY,  08/30                                                                                            3:30 pm  –  8:30 pm
FRIDAY,  08/31                                                                                                   3:30 pm  –  8:30 pm
—————————————————————————————————————————-
SATURDAY,  09/01                                                                                          11:30 am  –  2:30 pm
—————————————————————————————————————————-
NOTE:  Sunday- Wednesday the DMV will open between 11:30 am – 1:00 pm for DISABLED PERSON VEHICLES ONLY.  MV Processing will not begin until the times stated above.

DAYTIME INSPECTION REQUIRED FOR ALL VEHICLES

If you are applying for a night license, your FIRST visit to the DMV MUST be during daylight hours. All paperwork, inspection, and photography must be done during daytime hours, EVEN IF YOU ARE ONLY APPLYING FOR A NIGHT LICENSE. Night inspections will not be conducted for vehicles that have not yet been inspected during the day.

NIGHT LICENSING

If you are applying for a night license, your FIRST visit to the DMV MUST be during daylight hours. All paperwork, inspection, and photography must be done during daytime hours, EVEN IF YOU ARE ONLY APPLYING FOR A NIGHT LICENSE. Night inspections will not be conducted for vehicles that have not yet been inspected during the day.

NIGHT INSPECTION

All vehicles applying for a night license must return to the DMV after dark for a demonstration of your radical night illumination. We have extended the closing hours for the DMV this year to allow for additional processing of Mutant Vehicle Night Licenses.

For night inspection, please arrive at the DMV early enough before closing to allow your vehicle to be inspected.  The DMV will close the line when we estimate the number of remaining vehicles will take us the amount of time until closing to inspect..

NO EMERGENCY VEHICLE LOOK-ALIKES

No vehicle that resembles an emergency services vehicle is permitted at Burning Man, including any vehicles decorated with red, blue or amber rotating/flashing lights or vehicles equipped with sirens. During an emergency, participants MUST be able to differentiate between an actual emergency vehicle and a Mutant Vehicle or other vehicles.

LICENSE STICKERS

Licenses are a 12″ long by 3″ high bumper sticker.

THERE MUST BE A 12″ X 3″ FLAT SURFACE THAT THE STICKER CAN AFFIX TO ON THE LOWER LEFT-HAND SIDE OF THE REAR OF YOUR VEHICLE.

If your vehicle is approved for a day and night license, you will need a 12″ by 6″ space for two stickers. Again, the placement on the rear left side is MANDATORY.

MUTANT VEHICLE CHECKLIST

For 2018 the DMV is providing a checklist for use by all MV drivers. This is a sticker that must be adhered to the vehicle in a location that is in plain view of the driver. The sticker is 3” wide and 4” tall. Please be sure that there is a suitable location for this sticker to be placed on  your vehicle

LARGE VEHICLES (PLAYA ONLY)

Vehicles that are 13 feet wide or wider OR too long to safely navigate the city streets will be assigned a Playa Only license. Vehicles with Playa Only licenses may only be operated on the open playa. The determination to assign a Playa Only license will be made by the DMV Hottie inspection team.

FLAME EFFECT INSPECTION

If your Mutant Vehicle is equipped with Flame Effects (FE), it must be inspected BEFORE you can operate the FE within Black Rock City.  The Fire Art Safety Team (FAST) will conduct vehicle inspections in “Salem’s Lot” which is located at the corner of the Esplanade and the 1:00 side of the Center Camp Keyhole.  Signs indicate the location of Salem’s Lot.

FE inspectors are available from 2:00 pm-6:00 pm, Saturday 08/25 through Friday 08/31.

For questions or concerns regarding Flame Effects, please email:

dmv-flame-effects@burningman.org

LASER INSPECTION

If your Mutant Vehicle is equipped with ANY type of laser Effect (LE), it must be inspected BEFORE you can operate the LE within Black Rock City.

The Laser Art Safety Team (LAST) will contact all vehicles that indicated they have lasers and will arrange to inspect your vehicle by appointment..

OPERATING YOUR VEHICLE IN BLACK ROCK CITY

DON’T SAY WE DIDN’T WARN YOU!

Failure to follow BRC’s driving protocol may result in any or all of the following;

  • Revocation of your Mutant Vehicle license
  • Impound of your vehicle
  • Fines
  • Ejection from the event without refund
  • Denial of future Mutant Vehicle Licensing

ON-PLAYA OPERATING POLICIES

The decision whether or not to grant a license for a Mutant Vehicle to operate at Burning Man is within the sole discretion of the Black Rock City DMV, and it may revoke any issued license for any reason. You agreed to obey BRC driving rules when you originally applied for your license; you will sign the agreement again when you get your license.

Here is a reminder of some of our core driving policies:.

  • Be sober while driving
    If you are caught driving your vehicle under the influence of drugs or alcohol, then you can be arrested and charged with driving under the influence on federal property. You do not want to find yourself in this situation! Be sober while driving!
  • Obey the speed limit
    The maximum speed limit in Black Rock City is 5 MPH. This includes all city streets AND the open playa.
  • No driving during whiteouts
    Mutant Vehicles may not be driven during whiteouts. In the event you are in your vehicle and away from your camp, stop where you are and wait for the white out to clear.
  • Turn down your sound system while driving on city streets.
    Not everybody in Black Rock City is interested to share your music with you. Be respectful and turn your music down while in the city… especially at night and/or in quiet areas (e.g. Kidsville)

NO DRIVING AREAS

Mutant Vehicles may not be driven on pedestrian-only streets, including the Esplanade, the Promenades at 3, 6 & 9:00, inside L4K (the lighted circle around the man), and any area specifically marked “Pedestrian Only”. A final Black Rock City map with designated no-driving areas will be included on the back of the Mutant Vehicle Agreement form you will be required to sign when you arrive at the DMV.

NO MUTANT VEHICLES INSIDE L4K RING


The last few years there have been a number of Mutant Vehicles found driving within the L4K ring.  The L4K is the lighted ring that circles the Man 400 feet from the center of the Man Pavilion also marked by the lantern poles on the 3, 6, 9, and 12:00 promenades. This area is off-limits to Mutant Vehicles.  Please note, there will be stricter enforcement of this rule this year. Please make sure to stay OUTSIDE of the L4K Ring.

NOTE: Disabled Persons Vehicles are allowed within the L4K ring.

DRIVING AT THE EVENT WITHOUT DMV LICENSE

Your very first stop once your Mutant Vehicle is ready for operation should be the DMV.  If a Ranger or law enforcement official sees you driving without a Mutant or Disabled license, and you are not obviously on your way to the DMV for inspection, you will be directed back to your campsite, and risk impound of your vehicle.  If your vehicle is not ready for inspection, or you have been inspected and did not pass, please…leave it parked.

SOUND POLICY

Please see the full MV Sound policy here:

http://burningman.org/event/art-performance/mutant-vehicles/sound-policy/

Mutant Vehicle sound systems are classified into three levels.

  • Level 1: Normal car stereo / average living room (under 90 dB at a distance of 30 feet from the speaker)
  • Level 2: Dance club or theater (90 dB and up at a distance of fewer than 100 feet)
  • Level 3: Large dance club, arena, or stadium (100+ dB at a distance of 100+ feet)
    (Note: All decibel levels refer to maximum potential dBA.)

The dB levels here are intended as guidelines. What is important is the impact your vehicle’s sound has on your surroundings.

  • Vehicles with Level 1 systems may play anywhere in Black Rock City but must be mindful of your volume and surroundings, especially in quieter areas of the City or late at night.
  • Vehicles with Level 2 systems may only play at high volume on the open playa (not on or pointing right into the city streets) and must be mindful of where you are playing and turn it down when appropriate — e.g. around art pieces, burns, etc.
  • Vehicles with Level 3 systems may ONLY play at high volume by the Large Scale Sound Camps on the 2:00 and 10:00 sides of the City, with speakers pointing out to the deep playa.

If you get more than two warnings about your sound system, you may lose your Mutant Vehicle license and the right to drive your vehicle for the remainder of the event.

DANCE MUSIC ZONE (DMZ): LEVEL 3 SOUND MUTANT VEHICLE PARKING

Burning Man has established a deep playa zone where Mutant Vehicles with Level 3 sound systems can park for more than 3 hours. The zone will be 5,340 feet from The Man between the 10:30 and 11:15 clock positions with banks of toilets at each end. This distance out follows the arc of K Street. The length of the arc is 1,747 feet. Art placement will be modified to accommodate this zone.

The Dance Music Zone will allow for a longer stay (up to 12 hours) as well as provide sanitary stations at this fixed site. The area is large enough for several Level-3 sound vehicles to occupy the zone, where their speakers must be turned out and away from the city. The restriction of “no encampments” still applies: no camping or setting up speakers or other types of structures on the ground. Of course, leave no trace practices must continue.

In this effort, we are reacting to the rise of edge cases with a spirit of giving permission whilst supporting all aspects of the community, rather than creating new restrictions.

We hope the DMZ continues to be successful in limiting the impact of deep playa gatherings on other members of the community including art installations, sound camps, the Temple and other non-partying participants, and that it will additionally promote public safety and sanitation while holding to our leave no trace principle.

YOUR VEHICLE AND THE COMMUNITY

The DMV receives a lot of feedback every year from Black Rock Citizens about Mutant Vehicles. One of the biggest ongoing concerns is that Mutant Vehicles are often perceived as being ‘exclusive’.  We’ve heard a number of stories about someone walking in deep playa, seeing a Mutant Vehicle and asking for a ride, only to be told “sorry, this is a private party,” or something to that effect.

PLEASE REMEMBER: Part of the agreement you sign is the understanding that a registered Mutant Vehicle is considered to be a public conveyance. When you are licensed to drive in Black Rock City, you agree that you will share that privilege with others and give rides to those that need or ask.  This is also a great way to meet people and a wonderful show of our community. Proper etiquette should be followed; all participants should be allowed to ride Mutant Vehicles as long as there are not an unsafe number of passengers aboard at any given time.

Private Parties / Thank You Cruises

 We recognize that many Mutant Vehicles are large, ongoing endeavors that require a lot of time and resources to bring to the playa each year.  We know that many Burning Man Theme Camp and Mutant Vehicle projects use crowdfunding campaigns (like Kickstarter and Indiegogo) to help fund their projects. One of the main concerns regarding crowdfunding rewards has been the perception that someone was ‘selling rides’.  One of the most common rewards is a ‘private cruise’ for donors, which can easily be misinterpreted.  It really depends on how it is presented in the campaign.

We totally support crowdfunding as well as the “Thank You Cruise” as a reward. We also support MV Owners cruising with just their friends and campmates – with the caveat that you should only do so for ONE DAY/NIGHT during the event and be very clear that is what is happening when talking with other participants. (“We’re just out with members of our camp tonight, but if you stop by at sunset tomorrow, we’ll be happy to take you for a spin. Here’s our address!”).

BAIT (BURN AREA IMPRECISE TRANSIT)

“Need a ride?  Take the BAIT! It will eventually get you somewhere!”

As a Mutant Vehicle operator, your contributions to Black Rock City make us the most creative public transportation system on the planet!  this year, we want as many citizens of BRC to take the BAIT (Burn Area Imprecise Transit)  a program that was piloted last year, as possible.  In our upcoming Mutant Vehicle Owners Forum, we will talk about our plans for expanding BAIT in 2018

This year, we are hoping to build on last year’s accomplishments by improving our signage our schedules and our routes.  We are also more widely promoting BAIT with an entry into the WHAT WHERE WHEN book and Public Service Announcements on Burning Man Information Radio (BMIR) throughout the event.

BAIT ROUTES

This year we plan to have 5 routes from the city out to The Man and The Temple and back again.  To make BAIT viable we will need to fill a minimum of 225 route slots with Mutant Vehicles.  For each route, we’d need a Mutant Vehicle to sign up to drive at least 2 of the routes along the 3:00, 4:30, 7:30, and 9:00 radials, with stops at L, J,  G, E, B, Esplanade, the Man and The Temple. There is also a route from center camp to The Man and The Temple. Each route will take approximately 90 minutes depending on traffic. We will ask that you wait a few minutes at each stop to allow people to get on and off your vehicle.

SCHEDULE

Mutant Vehicles would begin their Routes on “L” *street name* 12 noon, 3pm, and  6pm. The center camp route will also start at 12 Noon, 3:00pm and 6:00pm.  The DMV will provide Green BAIT FLAGS for the MVs to display, and special BAIT schwag for MV Participants.

To sign up for BAIT, please fill out the signup sheet here:

https://www.surveymonkey.com/r/DMVBAIT2018

SERVING FOOD OR ALCOHOL

If you are serving food or alcohol to the public from your Mutant Vehicle, you may need a permit from the state of Nevada. Please visit the following website for more information:

http://dpbh.nv.gov/Reg/Temp-E/Temporary_Events_Home/

It is a misdemeanor to serve alcoholic beverages to anyone under 21 years old in Nevada.  The law applies if the alcohol is gifted or sold.  Law Enforcement has been known to use sting operations. Know the laws about serving people alcohol and follow them, or you may end up being fined or arrested.

SAFETY RULES (UPDATED FOR 2018)

BOARDING SAFETY

  • Boarding Is permitted only at full stop and NEVER Between Vehicle and Trailer
  • Mutant Vehicle Operators should ensure their vehicle is at a full stop before allowing participants to board or exit.
  • Participants should not be allowed to attempt to board or exit a Mutant Vehicle while it is in motion.

TRAILER SAFETY

For all Mutant Vehicles that have a trailers of any kind, there must be a barrier in place that will prevent any person from intentionally or unintentionally entering the space between the trailer and the tow vehicle, and between one trailer and the next trailer.  This barrier must have a minimum height of no more than 12 inches from the playa surface and a maximum height that is EITHER equal to the maximum height of the Mutant vehicle (this is intended to accommodate very low vehicles) OR no less than 36 inches above the playa surface.  The barrier must be in place before the vehicle moves and must remain in place at all times when the vehicle is in motion.  The barrier must be sufficiently strong as to stop the forward motion of a person who may unintentionally walk into it.

No vehicle or trailer ingress or egress location (door, ramp, steps or other entrance) may be located in the space between trailer and tow vehicle (or between two trailers), unless provisions are in place which will prevent motion of the vehicle while passengers are loading and unloading. No ingress/egress from second levels (eg. ladders, stairs) is permitted to be in the space between a trailer and tow vehicle (or between 2 trailers) at any time.  At all times after sunset, the space between the trailer and the tow vehicle, and between one trailer and the next trailer, must be illuminated in a manner which is easy to see regardless of ambient lighting conditions and will discourage any person from intentionally or unintentionally entering the space.

Examples of valid trailer barriers:

https://burningman.org/dmv-trailerbarriers-2/

NOTE:  Regardless of how they are constructed, trailer barriers must be strong and secure enough to block passage of people trying to walk through the hitch area.  Trailers with barriers that are deemed insufficient to block passage will not be licensed by the DMV.

FUEL SAFETY

For the safety of passengers and crews, Mutant Vehicles may not carry extra liquid fuel. Portable gas cans are not to be carried on Mutant Vehicles unless the vehicle is traveling between the fueling station and camp.

WALKERS / SPOTTERS REQUIRED FOR VEHICLES WITH LIMITED VISIBILITY

As Black Rock City is a pedestrian city, all vehicles must yield to pedestrian traffic. To be able to do this safely, vehicles that are large, long, or where the driver does not have a clear view of the front and back of the vehicle, walkers and/or spotters, must be used at all times when the vehicle is in motion. The walkers and/or spotters must have direct communication with the driver and must be in a position that they can stop participants from entering dangerous areas around a vehicle while it is in motion.

The number of walkers and spotters required will vary based on the size and type of vehicle, but must be a sufficient number of people to ensure safe navigation. The walkers and/or spotters must have some type of markings or attire that will identify them as walkers and/or spotters for that particular vehicle. Examples of markings/attire include; Reflective safety vests, brightly colored or reflective hats, brightly colored or reflective bandanas, brightly colored or reflective shirts. A video surveillance system cannot be substituted in place of walkers. Walkers or spotters cannot replace a trailer barrier.

WALKER REQUIREMENTS

The walkers must have some type of markings or attire that will identify them as walkers for that particular vehicle. Examples of markings/attire include:

  • Reflective safety vests
  • Brightly colored or reflective hats
  • Brightly colored or reflective bandanas
  • Brightly colored or reflective shirts

A video surveillance system cannot be substituted for walkers.

At night, walkers must have flashlights for visibility and to be able to direct vehicles.

MUTANT VEHICLE PERIMETER GUIDELINES DURING BURNS

The Black Rock Rangers would like to share with you the guidelines we use when our Art Car Wranglers manage Mutant Vehicle perimeters during the Man and Temple Burns, and other large Burn events.

Most of you already know how and where to place yourselves, and we thank you for being such wonderful Burners!  This is to help formalize that knowledge, assist new MV’s, and make it easier to determine a safe minimum distance for your MV.

The closest safe viewing zone around the Man/Temple/Other Burn is reserved for participants only.  From the participant perimeter, as established by the Artists or Perimeter Rangers, it is approximately 90 feet deep.

However, the Esplanades around the Man and Temple at 3:00, 6:00. 9:00 and 12:00 are fire lanes, and for emergency vehicle access only.  They are to remain clear of both participants and MV’s before and during the burn event.

Each Mutant Vehicle has their own perimeter line, according to their size (and guidance from the BLM).  These lines can be roughly determined by the number of steps, or paces, from the participant perimeter line out to MV space.

We call these the PACE LINES

  • The 40 PACE LINE (120 ft) is the perimeter line for small (cart-sized) MV’s.
  • The 50 PACE LINE (150 ft) is for medium (car-sized) MV’s.
  • The 70 PACE LINE (210 ft) is for large (truck-sized) MV’s.
  • The 100 PACE LINE (300 ft) is for the largest (bus-sized) MV’s.

The only exception to the above guidelines are for small, cart-sized Disabled-Licenced Vehicles, whose seated participants cannot see over standing participants.  They may park at the rear of the participant crowd that is sitting on the playa, but may not group together in a way that might create a barrier.

HOW TO FIND YOUR MV’S PACE LINE

If you arrive early at the burn event, you can find your pace line by becoming a human yardstick, and walking off the distance yourself.  The average human stride, or pace, is about three feet, or roughly equal to a yard or a meter.

From the participant perimeter, walk the appropriate number of paces for your MV size, and you will be about where, at minimum, you may place your MV.

As more participants and MV’s arrive, and it becomes too difficult to walk off the paces, surrounding MV’s may provide a rough guide for placing your MV.

Please be sensitive to the sight lines of those around you when you place your MV.

DURING THE BURN — FIRE WARNING

Every large Burn event has its falling embers, usually between the 12:00 and 3:00 points around the Burn.  These embers can, and have, set an MV on fire.

If your MV is capable of catching on fire from a heavy ember fall, place it away from where the prevailing winds might carry those embers.

If you find your MV under an ember fall, watch and protect it, and do not leave it unattended.  If possible, and without endangering participants, move it out of the way, at the 5-mph speed limit.

–Black Rock Rangers and the Art Car Wranglers

 

THANK YOU!

Thanks for taking the time to read this and understanding all of the rules for Mutant Vehicles.

If you have any question about any of the material above, please contact the DMV at:

dmv@burningman.org